A computer is not a musical instrument; it is an arbitrary collection of possible functions. A 'real' musical instrument is a highly specialized, optimized and structurally static object that can be mastered by a player. Which strategies do the creators of computer instruments follow when building instruments? How can a user make the most sense out those offerings? What is the role of craftsmanship on both sides? What could 'playing music' in the context of computer software mean?
> See also > UDK PULSE LAB: FLÄCHEN UND LINIEN