The Chat project is a mobile participatory installation that can be played by two people at a time. Just like in Second Life, the two participants communicate with each other in the form of brief text messages input via keyboard. Immediately after they’ve been entered, the written communiqués appear in comic-strip-like dialogue balloons, attached on a pole and projected above the speaker’s head with the help of a built-in miniature projector. Chat is an intervention that translates form of conversation, originally developed for the virtual environments of the Internet and multi-user games, into the physical, public sphere. What happens when a conversation between two people is made public in this way? What relationship exists between the written and spoken word? How does ongoing technological development influence our interpersonal communication? Chat has been produced by Ars Electronica 2007.
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Performance days:
25.01.08
29.01.08
01.02.08